Minecraft guides — page 9 — page 9
Practical write-ups on commands, datapacks, building and server performance — each one paired with the tool that does the work.
Hiding and resizing HUD elements with a resource pack
The hotbar, crosshair and XP bar all live in one texture atlas. Here is how to make parts of it invisible, what cannot be moved, and the font trick for custom HUD text.
Colour and formatting codes: § codes, hex, and where each one still works
Section-sign codes still work in some places and are ignored in others. Here is the full table, the hex syntax that replaced them, and which contexts accept what.
Map art: why your image looks wrong, and the 3-shade trick that fixes it
Maps have 61 base colours, not 16 million — but each has four shades set by block height. Staircasing triples your palette and is why good map art is never flat.
Bossbars and titles: persistent state, timings, and the value/max split
A bossbar survives restarts and a title does not. Here is the create-then-modify pattern, the fade timings people set backwards, and how to drive a progress bar.
Custom paintings and music discs without replacing the originals
Both became datapack registries, so you can add new ones instead of overwriting vanilla. Here are the two files each needs and the sizing rule paintings must follow.
Dialog screens: building real menus without a mod
Datapack dialogs give you a proper window with inputs and buttons. Here is the JSON shape, how a button runs a command, and how it compares to the book-menu hack.
Decorated pots: all 23 sherds, where each one digs up, and the give command
A pot takes four sherds, one per face, and the order you place them decides which face gets which. Where every sherd comes from and how to skip the digging.
Camera cutscenes without a mod: keyframes, interpolation and spectator tricks
Two ways to move a camera in vanilla — a ticking teleport function, or the timeline registry. What each is good for, and the smoothing that stops it looking robotic.
server-icon.png: the exact requirements, and the management API nobody uses
64x64, PNG, at the server root — get any of the three wrong and the icon silently does not appear. Plus the JSON-RPC management API that replaced screen-scraping the console.
Looking for more Minecraft tools?
A suite of client-side generators, viewers and converters — all free, all in your browser.