MC Toolkit / Resource packs
Resource packs
Make and repair resource packs in the browser, from textures and fonts to the metadata that decides whether a pack loads.
HUD Customizer & Font Pack Maker
Hide or resize HUD elements (hotbar, crosshair, XP bar) with a resource pack, and build custom font providers for in-game text.
Custom Content Pack Makers
Add custom music discs, paintings, totems, chat emojis, and armor stand skins as a ready resource pack zip — no vanilla files overwritten.
Resource Pack Recolor Tools
Recolor the sky, enchant glint, item/block textures, and mob skins with live canvas previews.
Resource Pack Reference Tools
Cheat-sheets for the resource pack folder structure, sound event remapping, and animated texture files.
MRPACK to ZIP Converter
Turn a Modrinth .mrpack into a normal ZIP for a launcher or server. Files are downloaded, hash-checked and packed locally in your browser.
ZIP to MRPACK Converter
Turn a CurseForge export, an instance or a server zip into a Modrinth .mrpack. Jars are hashed in your browser and matched on Modrinth; nothing is uploaded.
Resource Pack Studio
Combine resource packs you've made and add quick texture overrides for any item, block, painting, or mob — then download one unified pack.
Resource Pack Zip Tools
Merge multiple resource packs into one, convert between Java and Bedrock formats, and combine packs with your own overrides.
Server Icon & API Tools
Convert any image into a server-icon.png and browse the newer server management JSON-RPC API.
Version Changelog & Splash Text Archive
Compare what changed between Minecraft versions, browse classic title-screen splash texts, and read about the real End Poem credits sequence.
Bedrock & Pack Tools
Write a valid Bedrock manifest.json, check an .mcaddon before you import it, and generate a Java block-model JSON. Everything runs in your browser.
GUI Colorizer
Recolour Minecraft's inventory, chest, furnace, hotbar and XP bar and download the resource pack. Brightness drives the gradient, so every bevel and shadow survives.
Custom Paintings
Put your own artwork on Minecraft's paintings and download the resource pack. Images are matched to the slot whose shape fits them, for Java or Bedrock.
Texture Maker
Draw over a real vanilla texture at 16×16 and download the resource pack. Pencil, fill, eyedropper and undo, with each file written to the path Minecraft replaces.
Latest guides
Browse all guides →Minecraft 26.4 Snapshot 1: Vulkan default, sulfur caves in old worlds
What the first 26.4 snapshot changes, from Mojang's changelog and our diff of its jar against 26.3: 1,525 data files touched, 1,499 of them only a version stamp.
A Bedrock addon is a zip, and the manifest is why it fails
Most rejected .mcaddon imports are a valid zip with one wrong header line, and the error message never names the field that broke it.
An mrpack is a zip that lies about being a zip
Renaming a .mrpack to .zip gives you a manifest and overrides folder, not the mods — the jars live on Modrinth's CDN and are fetched by hash.
Paintings are matched by shape, not by size you pick
Most custom painting packs fail because the artwork's aspect ratio does not match any slot. Here is how matching actually works.
The armor texture you replace is not the one you think
Armor is layered and split by material, so painting the wrong file leaves your pack looking untouched in game.
The GUI recolour that survives every bevel: brightness, not flat fill
Painting a flat colour over Minecraft's inventory kills every shadow and highlight. The GUI Colorizer keeps them by driving the gradient from brightness instead.