Minecraft guides — page 2
Practical write-ups on commands, datapacks, building and server performance — each one paired with the tool that does the work.
Biome temperature decides rain, snow or nothing — and 18 biomes get no weather at all
66 biomes in 26.2. Every biome at temperature 2.0 is dry, all six remaining dry ones are in the End, and only 10 biomes actually snow.
Breeding food: 17 of the 31 mobs accept exactly one item, and bees accept 29
Minecraft defines breeding food as tags. Over half the mobs take a single item, horses and wolves take eight, and the frog has a food tag pointing at other mobs.
Alternating rows grow twice as fast as a solid field — the formula says so
Moist alternating rows give a 1-in-3 growth roll; a dry solid field gives 1-in-13. Planting every block halves your growth points, and hydration is worth more than layout.
Custom paintings and discs need two packs, and installing one of them is the usual failure
The datapack registers the content; the resource pack supplies the texture and the sound. Datapack alone and it registers with nothing to show. Plus the 4×4 limit and why disc length is not cosmetic.
Damage types: which 19 ignore armour, and why shields are the weaker guard
26.2 ships 51 damage types. 19 bypass armour, 30 bypass shields, and the overlap is not what people assume — every type that beats armour also beats a shield.
Eighteen trim patterns, fourteen places, and only one that drops from a mob
Trail Ruins gives four of the eighteen. Tide is the only pattern that is not loot. And duplicating a template is a crafting table, not a smithing one — with two exceptions.
Enchantment conflicts: only 18 of 43 conflict with anything, and six do most of it
26.2 ships 43 enchantments. 25 conflict with nothing at all, level 3 is the most common cap, and Curse of Vanishing applies to more items than any other enchantment.
Fourteen items have exactly one way in, and three have a way that exists only for them
Nether Star is the only Boss Drop, Dragon Egg the only One-Time item, Command Block the only unobtainable one. Plus the fourteen things no chest, craft or trade will ever give you.
Horse breeding: two perfect parents still cannot guarantee a perfect foal
The foal centres on the parents' midpoint, but the spread carries a floor of 0.3 × the stat range no matter how identical the parents are. That term never goes away.
Slim or classic is decided by 24 pixels, and you can see exactly which ones
A skin is slim if fewer than 6 of the 24 pixels at (46,20)–(47,31) are opaque. Plus the full UV map, why legacy 64×32 skins get mirrored, and why Bedrock's 128×128 will never load in Java.
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