Guides / Building & Resources

Trial chambers: making spawners ominous and what the vaults actually drop

Ominous vaults hold the Mace and Heavy Core, but only if you make the chamber ominous first. Here is the sequence, the key economy, and what solo versus co-op changes.

A trial chamber run has two modes, and most of the good loot is behind the second one.

Normal versus ominous

A trial spawner in its default state gives a Trial Key and ordinary rewards. Drink an Ominous Bottle inside the chamber and every trial spawner in range converts:

  • spawners glow blue and spawn more mobs, in more waves
  • they drop Ominous Trial Keys instead
  • Ominous Vaults — the blue ones — become openable

The Heavy Core, and therefore the Mace, only comes from ominous vaults. There is no normal-mode path to it.

The key economy

Keys are per-vault-type and do not convert:

KeyOpensSource
Trial Keynormal vaultnormal trial spawner
Ominous Trial Keyominous vaultominous trial spawner

A vault can be opened once per player. That is the co-op multiplier: four players with four keys get four separate loot rolls from the same vault. The vault does not deplete for the group.

Solo versus co-op changes the spawner, not the vault

Trial spawners scale their mob count to the number of players who have entered their detection range — and they remember. A spawner that saw four players stays scaled even after three leave, until it resets.

So the practical routine for a solo player is the opposite of the group one: keep other players out of range while clearing, then bring them in for the vaults.

Heavy Core odds

The Heavy Core is a rare drop from ominous vaults specifically. Expect several chambers rather than several vaults. The Mace then needs:

Heavy Core + Breeze Rod  →  Mace

on a smithing table — no template required.

Where the Bad Omen comes from

You need an Ominous Bottle to start any of this. Two sources:

  • Raid captains — kill the banner-wearing pillager, get a bottle whose level scales

with raids you have won

  • Ominous vaults themselves — which is circular, but it means a first successful run

funds the next

Drinking it must happen inside the chamber, near a trial spawner. Drink it in a village by mistake and it converts to Raid Omen instead and starts a raid.

Plan the spawner setup for your player count, and the raid waves by difficulty and Bad Omen level, in the Trial Spawner & Raid Planner.

Open the Trial Spawner & Raid Planner →

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