MC Toolkit / Commands / Advanced Command Builder — Execute & Data / Item Command Generator
Item Command Generator
Build a /item command to replace an inventory slot with a new item or apply an item modifier — on a block (container) or an entity.
38 argument paths · Minecraft 26.3 · from Mojang's own command tree
/item fill block <target> <slots> from block <source> <sourceSlots>/item fill block <target> <slots> from block <source> <sourceSlots> <modifier>/item fill block <target> <slots> from entity <source> <sourceSlots>/item fill block <target> <slots> from entity <source> <sourceSlots> <modifier>/item fill block <target> <slots> with <item>/item fill block <target> <slots> with <item> <count>/item fill entity <target> <slots> from block <source> <sourceSlots>/item fill entity <target> <slots> from block <source> <sourceSlots> <modifier>/item fill entity <target> <slots> from entity <source> <sourceSlots>/item fill entity <target> <slots> from entity <source> <sourceSlots> <modifier>/item fill entity <target> <slots> with <item>/item fill entity <target> <slots> with <item> <count>/item modify block <target> <slots> <modifier>/item modify entity <target> <slots> <modifier>/item override block <target> <slots> from block <source> <sourceSlots>/item override block <target> <slots> from block <source> <sourceSlots> <modifier>/item override block <target> <slots> from entity <source> <sourceSlots>/item override block <target> <slots> from entity <source> <sourceSlots> <modifier>/item override block <target> <slots> with <item>/item override block <target> <slots> with <item> <count>/item override entity <target> <slots> from block <source> <sourceSlots>/item override entity <target> <slots> from block <source> <sourceSlots> <modifier>/item override entity <target> <slots> from entity <source> <sourceSlots>/item override entity <target> <slots> from entity <source> <sourceSlots> <modifier>/item override entity <target> <slots> with <item>/item override entity <target> <slots> with <item> <count>/item replace block <target> <slots> from block <source> <sourceSlots>/item replace block <target> <slots> from block <source> <sourceSlots> <modifier>/item replace block <target> <slots> from entity <source> <sourceSlots>/item replace block <target> <slots> from entity <source> <sourceSlots> <modifier>/item replace block <target> <slots> with <item>/item replace block <target> <slots> with <item> <count>/item replace entity <target> <slots> from block <source> <sourceSlots>/item replace entity <target> <slots> from block <source> <sourceSlots> <modifier>/item replace entity <target> <slots> from entity <source> <sourceSlots>/item replace entity <target> <slots> from entity <source> <sourceSlots> <modifier>/item replace entity <target> <slots> with <item>/item replace entity <target> <slots> with <item> <count>
Run these from an operator’s chat, a command block, or a function file. Execute is simplified here — chain the rows in the order you want them to run.