MC Toolkit

MC Toolkit / Commands / Advanced Command Builder — Execute & Data / Execute Command Generator

Execute Command Generator

Build a Minecraft /execute command by stacking as, at, positioned, if entity, if score, store result and more, then chain them into one run command.

40 argument paths · Minecraft 26.2 · from Mojang's own command tree

  • /execute if biome <pos> <biome>
  • /execute if block <pos> <block>
  • /execute if blocks <start> <end> <destination> all
  • /execute if blocks <start> <end> <destination> masked
  • /execute if data block <sourcePos> <path>
  • /execute if data entity <source> <path>
  • /execute if data storage <source> <path>
  • /execute if dimension <dimension>
  • /execute if entity <entities>
  • /execute if items block <pos> <slots> <item_predicate>
  • /execute if items entity <entities> <slots> <item_predicate>
  • /execute if loaded <pos>
  • /execute if predicate <predicate>
  • /execute if score <target> <targetObjective> < <source> <sourceObjective>
  • /execute if score <target> <targetObjective> <= <source> <sourceObjective>
  • /execute if score <target> <targetObjective> = <source> <sourceObjective>
  • /execute if score <target> <targetObjective> > <source> <sourceObjective>
  • /execute if score <target> <targetObjective> >= <source> <sourceObjective>
  • /execute if score <target> <targetObjective> matches <range>
  • /execute if stopwatch <id> <range>
  • /execute unless biome <pos> <biome>
  • /execute unless block <pos> <block>
  • /execute unless blocks <start> <end> <destination> all
  • /execute unless blocks <start> <end> <destination> masked
  • /execute unless data block <sourcePos> <path>
  • /execute unless data entity <source> <path>
  • /execute unless data storage <source> <path>
  • /execute unless dimension <dimension>
  • /execute unless entity <entities>
  • /execute unless items block <pos> <slots> <item_predicate>
  • /execute unless items entity <entities> <slots> <item_predicate>
  • /execute unless loaded <pos>
  • /execute unless predicate <predicate>
  • /execute unless score <target> <targetObjective> < <source> <sourceObjective>
  • /execute unless score <target> <targetObjective> <= <source> <sourceObjective>
  • /execute unless score <target> <targetObjective> = <source> <sourceObjective>
  • /execute unless score <target> <targetObjective> > <source> <sourceObjective>
  • /execute unless score <target> <targetObjective> >= <source> <sourceObjective>
  • /execute unless score <target> <targetObjective> matches <range>
  • /execute unless stopwatch <id> <range>

Run these from an operator’s chat, a command block, or a function file. Execute is simplified here — chain the rows in the order you want them to run.

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